Apart from my 3D Artist Bachelor, which I’m finishing up this spring, I also went to a Norwegian Arts school called NISS, studying at the Special-Effects Make-up program, creating monsters, zombies and other cool characters!
What gets me really invested in our project is that we get to do our own take on Norse Myths and legends. And trust me, our Concept artist is coming up with some really stellar designs!
Together with Torje and Mia, our other 3D Artist and Concept artist (which both will get the chance to introduce themselves later), we’ve put together a dark style inspired by movies, paintings and also music.
The look of the game is greatly inspired by a Norwegian artist named Theodor Kittelsen, he was a painter who painted a lot of Norwegian landscapes, but also mixed them with myths and legends like trolls and other beings.
The thing that gives his paintings a special feel, is that he usually paints his “monsters” inside of everyday things, like a mountain with a certain silhouette that looks like a troll from the right angle, or stacks of hay that take on the properties of a yeti-like creature. All this goes back to the feelings you sometimes have when you’re out in the forest, your mind plays tricks on you, a bush can look pretty scary at the right time of night.
Another Norwegian painter that has inspired the environment greatly is Lars Hertervig, his works conveys mystery and a sort of twisted reality that we really like.
The color scheme of both Lars Hertervig and Theodor Kittelsen will be apparent in our game, as they both are a bit spooky and dark.
With the release of Unity, Unreal and CryEngine. Working with the chosen game-engine has for the last couple of years quickly become easier for indie developers. As we get further into the project Torje and I will shed some more light on what engine we are using and how we are using pre- and self-written shaders, how we combine 3D models, textures and animations to make our game the best game it can be.
As for now I look forward to working hard in the coming times, so that we can give all you guys and girls out there the forest and the creatures that you deserve to experience from the dark corners of Norway.
And lastly as a little scary treat, an early concept sketch for one of our creatures.[av_image src=’http://antagonist.no/wp-content/uploads/2014/03/female_in_forest_sketch.png’ attachment=’255′ attachment_size=’full’ align=’center’ animation=’no-animation’ link=’lightbox’ target=” styling=” caption=” font_size=” appearance=”][/av_image]