Antagonist's Question Time

Office Gossip // Week 2, January 2015

Hello and hello, trousers and skirts.

Every week we endeavour to provide you with new and up to date office gossip about what’s going on around the office, who’s been to see what at the cinema and how many times a day Torje makes women gasp by flexing his biceps at them and winking seductively.

The purpose of this blog is to show you that we are humans as well as game designers. Well, we’re all normal except Torstein, who I suspect may be a Sheldon Cooper impersonator who’s work has dried up in recent times, leaving him with no money to get a haircut. Read more

Audio News

Audio News // Week 2, January 2015

Hello there, people and creatures.

Every week we will be sharing a little audio news about what goes on behind the scenes of the audio department at Antagonist. Dan, head of audio stuff, splits his time between his studio where he writes and mixes music, the office where he sits to edit and develop the design of the audio, and various locations around and about where he records environment sounds, wildlife, ambience, etc. Read more

Artist Blog

Artist Blog // Week 2, January 2015

Hello, men, women and others.

Welcome to this week’s artist blog. Every week we hope to post an artist blog to show a couple of interesting art assets that may or may not make it into the final version of Through the Woods. These could be character models, environments, concept art, monsters, objects in the game world, and so on. Read more