Buskerud

Visitors at the Office!

Hi, there!

My name is Ole Erik and I am the lead game designer and level designer at Antagonist. Today I wanted to write a short blogpost about some of the guests we’ve had the pleasure of having at the office.

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GDC

Things We Learned at GDC 2015

Hello!

GDC San Francisco was fantastic this year, but now we have returned home to Norway in the giant metal Flappy Bird and are slowly recovering from the jet lag. We thought it would be interesting to write a quick post-mortem about our time at the show, the things we did well and the things we could have done better. If any other developers find this useful or if first-time GDC goers can glean anything from our experience, all the better.

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Antagonist Are At GDC

Antagonist Are At GDC

Hello there, horror fans!

We just thought we’d let you know that Antagonist will be at GDC Play this year in the Moscone Center North Hall, booth #418, debuting the brand new demo of our game, Through the Woods.

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