Artist Blog

Artist Blog // Week 4, December 2014

Hello there, friends and neighbours.

Welcome to this week’s artist blog. Every week we hope to post an artist blog to show a couple of interesting art assets that may or may not make it into the final version of Through the Woods. These could be character models, environments, concept art, monsters, objects in the game world, and so on. Read more

Antagonist Artist Blog

Artist Blog // Week 3, December 2014

Hei, there.

Every week we hope to post an artist blog to show a couple of interesting art assets that may or may not make it into the final version of Through the Woods. These could be character models, environments, concept art, monsters, objects in the game world, and so on. Read more

Nøkken, 1887-92 (The Water Spirit)

Visuals, Inspiration and the whole look of the game

Hello there!
I’m Kenneth Eilertsen, Lead 3D on Through The Woods. And I’d like to reveal a little on the background for the visual style in our game.

Apart from my 3D Artist Bachelor, which I’m finishing up this spring, I also went to a Norwegian Arts school called NISS, studying at the Special-Effects Make-up program, creating monsters, zombies and other cool characters!
What gets me really invested in our project is that we get to do our own take on Norse Myths and legends. And trust me, our Concept artist is coming up with some really stellar designs!
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