Lard Hetervig's Schizophrenic Nature

Lars Hertervig’s Schizophrenic Nature

Hello, and good day.

Welcome to this week’s artist blog. Every week we hope to post an artist blog to show a couple of interesting art assets that may or may not make it into the final version of Through the Woods. These could be character models, environments, concept art, monsters, objects in the game world, and so on. Read more

Antagonist's Question Time

Antagonist’s Favourite Films

Hello, lovers of questions and answers!

Every week, to help us show you more of who we are on the inside, we will be answering a weekly question.

This week’s question; What are Antagonist’s favourite films?

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Mother Concept

Artist Blog // Mother Character Concept, Part Two

Hello!

Welcome to this week’s artist blog. Every week we hope to post an artist blog to show a couple of interesting art assets that may or may not make it into the final version of Through the Woods. These could be character models, environments, concept art, monsters, objects in the game world, and so on. Read more

Making Water Glasses Cry

Audio News // Making Water Glasses Cry

Hello there, lovers of audio and reading

Every week we will be sharing a little audio news about what goes on behind the scenes of the audio department at Antagonist. Dan, head of audio stuff, splits his time between his studio where he writes and mixes music, the office where he sits to edit and develop the design of the audio, and various locations around and about where he records environment sounds, wildlife, ambience, etc. Read more

Kittelsen's Landscapes

Artist Blog // Theodor Kittelsen’s Landscapes

Hello, and other popular greetings.

Welcome to this week’s artist blog. Every week we hope to post an artist blog to show a couple of interesting art assets that may or may not make it into the final version of Through the Woods. These could be character models, environments, concept art, monsters, objects in the game world, and so on. Read more