Antagonist Through the Woods

Through the Woods funding – New Teaser & Screenshots

We are happy to say that today the Norwegian Film Institute announced that they have selected Antagonist to receive development funds. As one of the 9 companies this round to get funding from the public grant that they manage on behalf of the Norwegian government.
To celebrate this and also reaching some important internal milestones, we want to introduce you to a little more of the story in Through the Woods. Read more

Antagonist presentation talking about Through the Woods

Through the Woods demo at Yumecon

So last weekend we traveled to Notodden in Telemark, Norway to attend the first Yumecon convention (link in Norwegian) and have the very first public showing of our Through the Woods demo.
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An update on Through the Woods

Hi people of the internet!

It’s time for a long awaited update from us here at Antagonist.

My name is Anders Hillestad, I’m one of the Co-founders in Antagonist and the Producer on Through the Woods.

I’m the guy in charge of making sure our talented team has everything they need to make this game that we’re so excited about! And I felt that it was time that I let the rest of you know why it’s been a bit quiet from our side.
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Nøkken, 1887-92 (The Water Spirit)

Visuals, Inspiration and the whole look of the game

Hello there!
I’m Kenneth Eilertsen, Lead 3D on Through The Woods. And I’d like to reveal a little on the background for the visual style in our game.

Apart from my 3D Artist Bachelor, which I’m finishing up this spring, I also went to a Norwegian Arts school called NISS, studying at the Special-Effects Make-up program, creating monsters, zombies and other cool characters!
What gets me really invested in our project is that we get to do our own take on Norse Myths and legends. And trust me, our Concept artist is coming up with some really stellar designs!
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